﻿using ElsProp.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ElsProp
{
    public static class Data
    {

        /// <summary>
        /// 装备文件路径
        /// </summary>
        public const string path  = "prop";

        /// <summary>
        /// 角色
        /// </summary>
        public static List<string> user = new List<string>()
        {
            "露",
            "希尔",
            "laby",
            "爱莎",
            "艾索德",
            "艾利希斯",
            "伊芙",
            "雷文",
            "橙",
            "艾拉",
            "lty",
            ""
        };

        public static List<PropModel> propModels { get; set; } = new List<PropModel>()
        {

        };

        public const string pro_所有技能冷却时间减少 = "所有技能冷却时间-{0}%";
        public const string pro_两极化 = "两极化+{0}%";
        public const string pro_MP消耗量减少 = "MP消耗量-{0}%";
        public const string pro_所有技能伤害加 = "所有技能伤害+{0}%";
        public const string pro_暴击伤害加 = "暴击伤害+{0}%";
        public const string pro_攻击时3秒内造成攻击伤害的额外伤害 = "攻击时3秒内造成攻击伤害{0}%的额外伤害";
        public const string pro_攻击体力在100以下的敌人时伤害 = "攻击体力在100%以下的敌人时伤害+{0}%";
        public const string pro_暴击 = "暴击";
        public const string pro_极大化 = "极大化";


        public const string part_发型 = "发型";
        public const string part_武器 = "武器";
        public const string part_脸中 = "脸中 ";
        public const string pro_适应力 = "适应力";
        public const string part_饰品上衣 = "饰品上衣";
        public const string part_饰品下衣 = "饰品下衣";
        public const string part_饰品项链 = "饰品项链";
    }
}
